(will update with higher quality images and texture layout etc for thoose who care.)
tisdag 31 januari 2012
RG32M - First vehicle in Entropia Universe
The Expendebles "Pitch"
The heads was part of a character pipeline created by me and thomas klingström. The pipeline made it possible for any artist , no matter how much experience the artists had with characters prior to this project, to produce a massive amounts of more or less realistic heads with descent quality within very little time, 1 -2 days each per final ingame model, including zbrush model , 2048x2048 texture and ingame mesh.
måndag 30 januari 2012
BCR 2
C30 Proof of concept
söndag 29 januari 2012
Starting up
Finaly felt a need to start a place for my past and present work online and hopefully i will get enough time to constantly update it with new work.
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